Metro Exodus Wiki

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Metro Exodus Wiki Average ratng: 6,2/10 4077 reviews

Metro Exodus’ endings come in two flavours: good and bad. Following the pattern 4A Games established in the two previous games in the series – 2033 and Last Light – the climax to Artyom’s journey out of the titular underground networks he once called home is a binary one based on the decisions you make. However, it isn’t always clear how your decisions impact the denouement, and by how much, so we’re going to help you fill in the gaps.

Metro Exodus is a first-person shooter video game developed by 4A Games and published by Deep Silver in 2019. It is the third installment in the Metro video game series based on Dmitry Glukhovsky's novels, following the events of Metro 2033 and Metro: Last Light.The game received generally positive reviews from critics. Metro Exodus Wiki Guide. IGN's Metro Exodus complete strategy guide and Walkthrough will lead you through every step of the way in your quest to.

What constitutes the bad or good Metro Exodus ending is fairly clear when you get it, but it isn’t always obvious quite how your actions contribute to it. So, if this Russian-based horror game ended badly and you want to rectify your egregious mistakes for next time, there are a few ways in which you can be a more considerate survivor. Alternatively, you might want to let yourself off your previously kind-hearted leash and listen to the devil on your shoulder a little more for next time.

Either way, with this Metro Exodus ending guide, we’re going to break down exactly what happens in both conclusions and the kind of decisions you need to make to ensure you round off Artyom’s post-nuclear narrative in the right way for you. And, obviously, this goes into heavy spoiler territory for the end of the game, so be warned. So, let’s get back on track: below you’ll find every Metro Exodus ending and how to get them.

Metro Exodus ending choices

Metro’s morality system is not exactly indistinguishable from the way you would expect to behave if you’re not a raging psychopath. Basically, if you want the good ending, try to avoid killing people – at least the ones who don’t deserve it, anyway. In the context of Metro Exodus, these are people who are not immediately hostile to you – they’ll show a red, rather than a yellow or green colouring on your reticule. Sometimes the people you spare will return to give you missions or just make life easier for you later down the line.

Use stealth and knock hostiles out rather than stabbing them – you’ll save your ammo and health items that way, too. If the quiet approach goes south, at least stop the killing when your enemies give up in fear and always avoid innocent bystanders. Also, approach everybody who will not attack you straight away with your weapon holstered; it’s rude to point, let alone doing it with a firearm.

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Sometimes, however, you’ll know you’ll have made a decision that counts towards the Metro Exodus ending as the games turns to black and white for a few seconds. By that point the decision it’s too late to change, so you can either reload a save or try to adapt your behaviour for next time if you think your actions are impacting your game in a way you don’t want it to.

You should also help out NPCs and your motley crew aboard the Aurora as much as you can. As we pointed out in our Metro Exodus PC review, side missions are initiated naturally: you don’t just approach people with a massive question mark above their heads. Instead, you listen to them patiently and quite a few will give you supplementary jobs to do. For instance, in the first hub, the Volga, the young girl you rescue from the religious zealots asks you to rescue her teddy bear and Stepan fancies himself a new guitar. When they mention both of these items, guitar and toy shapes appear on your minimap. Complete these odd jobs as much as you can for extra brownie points.

Metro Exodus ending – bad

Metro exodus wikipedia

So you’ve ruthlessly obliterated any poor soul that stands in your way of freedom – and, at times, being turned into lunch – but now you’ve got to pay the ultimate price for your crimes. Whichever climax you get, the Metro Exodus ending takes place in the Dead City as you search for medicine for Anna, in a more linear mission that recalls the previous two games.

In the bad Metro Exodus ending, Artyom absorbs a fatal amount of radiation and dies despite valiant attempts to save him via a blood transfusion. The rest of your band live, including Anna and her father, Miller, but your final moments with the series see the camera peel away from your coastal grave as the credits roll. You’ve certainly made it to a nicer home than the Metro but, this time, you’re six feet under it. Swings and roundabouts, we suppose.

Metro Exodus ending – good

The good Metro Exodus ending is largely similar to the bad one, besides one key detail that becomes apparent at the very end: Artyom lives (yay!) and saves Anna with his heroics in the Dead City (double yay!). However, Artyom only dies because Miller sacrifices himself by giving his son-in-law the last dose of anti-rad medicine (boo!). On the plus side, your benevolent hero makes it through and starts a new home for survivors of nuclear annihilation in Miller’s memory. Let’s just hope their food stocks stay more plentiful than some other settlements we’ve visited – we can’t face that weird meaty broth again.

Directly ahead there’s a body. Loot it for 7 crafting tool items and 1 chemical.Keep moving, which involves going slightly to the right. You’ll be heading up a slight slope. Remember to keep looting the bodies you come across. All of them have something.In the next area, you’ll notice an enemy on your right and a large piece of sheet metal on your left.Go left, behind the sheet metal, and then sneak up on the person waiting.Keeping following the path, heading slightly upwards. Turn off the lantern up ahead.Knock out the man waiting up ahead, loot his body.

Next, you’ll see an enemy knocked out already (on your left). Loot his body for 8 crafting tool items and 1 chemical.Continue moving and on the right of the two containers, out of view is an enemy. Depending on where he’s standing you may be able to see his gun/flashlight. Hide for now.

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Wait for him to move.He’ll likely head right towards you but he’ll turn around before spotting you. This is when you can strike. As usual, loot his body.Keep following the path. This means walking past yet another man impaled by spikes.Congratulations! You’ve now made it out of the cave.Out in the Open Walk ahead. On your left you’ll see a body you can loot for 4 buckshots and 6 chemicals.Keep going straight.On your left, there’s another optional body to loot alongside a box of items.

Here you will find 15 crafting tool items and 8 chemicals.Walk towards the abandoned car.Take Out Everyone Outside of the Lighthouse This section is filled with enemies but all can be taken care of stealthily. Start by approaching slowly from a distance to get a sense of the area.Things can occasionally vary based on enemy movement but start by taking down the enemy behind the car, on the right.From here, walk around to the run-down structure. There’s a lot of coverage here so it’s a great place to plan your next attacks. The glowstick in the grass should help you spot it.Move ahead and find some good spots to scope out enemies.Do a stealth takedown on a nearby enemy but make sure no one else can see you.Patrol the area and take out whoever remains. In total there should be 4 enemies you have to defeat and a few already hogtied on the ground.Approach the lighthouse but don’t worry about climbing it.

A makeshift lift will be sent down for you. While you wait, loot the bodies of those around you and search for extra items.Once the lift has arrived (it’s a boat on cables), walk into it and pull the lever.After meeting who is in the lighthouse, she’ll escort you to the Com Center.